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Great game demo; excellent sound, art, smooth mechanics. Very short, but very good.

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Hi! Thank you so much for downloading my game. The feedback is great and very encouraging for the future. I'm really glad you enjoyed the experience. I watched your entire video and really great commentary! nice work also +1 like and +1 subscription. Thank you again and for making a video on it is really great, thank you very much ๐Ÿ˜

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting horror third-person shooter game that involves travelling through different timelines and realities to perform missions that require the main character to kill. The visuals of the game reminds me a little of the game, Portal, but the game is definitely unique where the game is focused on crossing realities, killing enemies and having an interesting storyline that really makes me curious about what is going to come next. So far the game looks quite interesting and the game feels like it would be highly reliant on story-telling and how combat would be like in the game as well. (It kinda feels like the game would be similar to that of Resident Evil 2 for me so if that's the case, map designs, boss fights, character designs, weaponry and inventory would be really important.)

The only problem I had with the game was just the controls, I am definitely not used to the ZQSD keys in moving around but it is not a big problem in my opinion as players can just get to slowly adapt to the controls as they play the game.

Thank you for reading my comment and I wish you good luck in your future endeavours.

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Good morning! Thank you very much for your return. I can't believe you made a Youtube video haha you're the best +1 subscription and +1 like. You have very well identified the theme of the game and indeed the story-telling has a strong presence. It gives me great pleasure that you say these references because they were my two sources of inspiration for the development of this game. I fully share your opinion on this because the inventory system was planned if time had not not miss. I agree because being a French developer, I use an AZERTY keyboard. That's why I made the binding on a controller. That way it's easier to play.

Thank you very much again for this comment, it really motivated me and I wish you good luck also in your future projects. ๐Ÿ˜„

Will be looking forward to the next part of the game! :)

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Yeah! ๐Ÿ˜„